BoostMeApp
Oct 2020 - Mar 2021
Desktop and Mobile Web
Adobe XD, Photoshop, Illustrator
In this time which people are frustrated with the new strange lifestyle after COVID-19 came, caring for physical and mental health is getting more important though it's hard. This app is the solution for people who are willing to be more energetic by acquiring good daily habits.
People with low self-love and energy.
I discovered the underlying demand to foster "self-love" and acquire better daily habits through the market and user research. However, people struggle to keep motivated.
To dive deeper into the target user characteristics and their pain points, I drew a user persona and experience map. With the insight that I gained from them, I designed the task flow that would be the main feature of our solution.
I tested screen layouts by drawing paper sketching and greyscale wireframes and
finally determined.
To personalize the daily challenges, users register their ultimate goal and the term for this program besides ID and password.
This personalization approaches various user needs and helps them climb to the ideal state at their own pace.
Changing mental conditions can be tracked with daily mood check-in and short journal. Popup modals show up at every first visit on a day to ask users to keep recording.
BoostMe App asks users to complete multiple small daily challenges throughout the preset challenge term. "30 days challenges" remain unchanged, and "weekly challenges" are renewed every week.
Users give checks on the boxes to record daily challenge progress.
Reviewing the record of actions keeps users highly motivated to continue challenges. Daily mood charts, short journals and challenge achievements are stored on the "History" page.
To give a clear appearance of the brand identity, I designed the logo and UI elements representing our brand keywords.
e.g.) confident, self-driven, energetic etc.
Finally, I worked on the high-fidelity interactive prototype to get this design ready to develop.
This prototype tells more precisely how the app works and how users would use it.